初始提交: Gitea 项目代码
This commit is contained in:
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// Copyright 2014 The Gogs Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package avatar
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import (
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"bytes"
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"errors"
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"fmt"
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"image"
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"image/color"
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"image/png"
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"gitea.dev/modules/avatar/identicon"
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"gitea.dev/modules/setting"
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_ "golang.org/x/image/webp" // for processing webp images
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_ "image/gif" // for processing gif images
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_ "image/jpeg" // for processing jpeg images
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"golang.org/x/image/draw"
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)
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// DefaultAvatarSize is the target CSS pixel size for avatar generation. It is
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// multiplied by setting.Avatar.RenderedSizeFactor and the resulting size is the
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// usual size of avatar image saved on server, unless the original file is smaller
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// than the size after resizing.
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const DefaultAvatarSize = 256
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// RandomImageWithSize generates and returns a random avatar image unique to input data
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// in custom size (height and width).
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func RandomImageWithSize(size int, data []byte) image.Image {
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// we use white as background, and use dark colors to draw blocks
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imgMaker := identicon.New(size, color.White, identicon.DarkColors)
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return imgMaker.Make(data)
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}
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// RandomImageDefaultSize generates and returns a random avatar image unique to input data
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// in default size (height and width).
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func RandomImageDefaultSize(data []byte) image.Image {
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return RandomImageWithSize(DefaultAvatarSize*setting.Avatar.RenderedSizeFactor, data)
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}
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// processAvatarImage process the avatar image data, crop and resize it if necessary.
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// the returned data could be the original image if no processing is needed.
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func processAvatarImage(data []byte, maxOriginSize int64) ([]byte, error) {
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imgCfg, imgType, err := image.DecodeConfig(bytes.NewReader(data))
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if err != nil {
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return nil, fmt.Errorf("image.DecodeConfig: %w", err)
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}
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// for safety, only accept known types explicitly
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if imgType != "png" && imgType != "jpeg" && imgType != "gif" && imgType != "webp" {
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return nil, errors.New("unsupported avatar image type")
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}
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// do not process image which is too large, it would consume too much memory
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if imgCfg.Width > setting.Avatar.MaxWidth {
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return nil, fmt.Errorf("image width is too large: %d > %d", imgCfg.Width, setting.Avatar.MaxWidth)
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}
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if imgCfg.Height > setting.Avatar.MaxHeight {
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return nil, fmt.Errorf("image height is too large: %d > %d", imgCfg.Height, setting.Avatar.MaxHeight)
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}
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// If the origin is small enough, just use it, then APNG could be supported,
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// otherwise, if the image is processed later, APNG loses animation.
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// And one more thing, webp is not fully supported, for animated webp, image.DecodeConfig works but Decode fails.
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// So for animated webp, if the uploaded file is smaller than maxOriginSize, it will be used, if it's larger, there will be an error.
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if len(data) < int(maxOriginSize) {
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return data, nil
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}
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img, _, err := image.Decode(bytes.NewReader(data))
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if err != nil {
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return nil, fmt.Errorf("image.Decode: %w", err)
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}
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// try to crop and resize the origin image if necessary
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img = cropSquare(img)
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targetSize := DefaultAvatarSize * setting.Avatar.RenderedSizeFactor
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img = scale(img, targetSize, targetSize, draw.BiLinear)
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// try to encode the cropped/resized image to png
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bs := bytes.Buffer{}
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if err = png.Encode(&bs, img); err != nil {
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return nil, err
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}
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resized := bs.Bytes()
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// usually the png compression is not good enough, use the original image (no cropping/resizing) if the origin is smaller
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if len(data) <= len(resized) {
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return data, nil
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}
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return resized, nil
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}
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// ProcessAvatarImage process the avatar image data, crop and resize it if necessary.
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// the returned data could be the original image if no processing is needed.
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func ProcessAvatarImage(data []byte) ([]byte, error) {
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return processAvatarImage(data, setting.Avatar.MaxOriginSize)
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}
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// scale resizes the image to width x height using the given scaler.
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func scale(src image.Image, width, height int, scale draw.Scaler) image.Image {
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rect := image.Rect(0, 0, width, height)
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dst := image.NewRGBA(rect)
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scale.Scale(dst, rect, src, src.Bounds(), draw.Over, nil)
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return dst
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}
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// cropSquare crops the largest square image from the center of the image.
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// If the image is already square, it is returned unchanged.
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func cropSquare(src image.Image) image.Image {
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bounds := src.Bounds()
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if bounds.Dx() == bounds.Dy() {
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return src
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}
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var rect image.Rectangle
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if bounds.Dx() > bounds.Dy() {
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// width > height
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size := bounds.Dy()
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rect = image.Rect((bounds.Dx()-size)/2, 0, (bounds.Dx()+size)/2, size)
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} else {
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// width < height
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size := bounds.Dx()
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rect = image.Rect(0, (bounds.Dy()-size)/2, size, (bounds.Dy()+size)/2)
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}
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dst := image.NewRGBA(rect)
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draw.Draw(dst, rect, src, rect.Min, draw.Src)
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return dst
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}
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@@ -0,0 +1,138 @@
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// Copyright 2016 The Gogs Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package avatar
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import (
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"bytes"
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"image"
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"image/png"
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"os"
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"testing"
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"gitea.dev/modules/setting"
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"github.com/stretchr/testify/assert"
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)
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func Test_ProcessAvatarPNG(t *testing.T) {
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setting.Avatar.MaxWidth = 4096
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setting.Avatar.MaxHeight = 4096
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data, err := os.ReadFile("testdata/avatar.png")
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assert.NoError(t, err)
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_, err = processAvatarImage(data, 262144)
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assert.NoError(t, err)
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}
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func Test_ProcessAvatarJPEG(t *testing.T) {
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setting.Avatar.MaxWidth = 4096
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setting.Avatar.MaxHeight = 4096
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data, err := os.ReadFile("testdata/avatar.jpeg")
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assert.NoError(t, err)
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_, err = processAvatarImage(data, 262144)
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assert.NoError(t, err)
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}
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func Test_ProcessAvatarInvalidData(t *testing.T) {
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setting.Avatar.MaxWidth = 5
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setting.Avatar.MaxHeight = 5
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_, err := processAvatarImage([]byte{}, 12800)
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assert.EqualError(t, err, "image.DecodeConfig: image: unknown format")
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}
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func Test_ProcessAvatarInvalidImageSize(t *testing.T) {
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setting.Avatar.MaxWidth = 5
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setting.Avatar.MaxHeight = 5
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data, err := os.ReadFile("testdata/avatar.png")
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assert.NoError(t, err)
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_, err = processAvatarImage(data, 12800)
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assert.EqualError(t, err, "image width is too large: 10 > 5")
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}
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func Test_ProcessAvatarImage(t *testing.T) {
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setting.Avatar.MaxWidth = 4096
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setting.Avatar.MaxHeight = 4096
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scaledSize := DefaultAvatarSize * setting.Avatar.RenderedSizeFactor
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newImgData := func(size int, optHeight ...int) []byte {
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width := size
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height := size
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if len(optHeight) == 1 {
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height = optHeight[0]
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}
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img := image.NewRGBA(image.Rect(0, 0, width, height))
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bs := bytes.Buffer{}
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err := png.Encode(&bs, img)
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assert.NoError(t, err)
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return bs.Bytes()
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}
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// if origin image canvas is too large, crop and resize it
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origin := newImgData(500, 600)
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result, err := processAvatarImage(origin, 0)
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assert.NoError(t, err)
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assert.NotEqual(t, origin, result)
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decoded, err := png.Decode(bytes.NewReader(result))
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assert.NoError(t, err)
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assert.Equal(t, scaledSize, decoded.Bounds().Max.X)
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assert.Equal(t, scaledSize, decoded.Bounds().Max.Y)
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// if origin image is smaller than the default size, use the origin image
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origin = newImgData(1)
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result, err = processAvatarImage(origin, 0)
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assert.NoError(t, err)
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assert.Equal(t, origin, result)
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// use the origin image if the origin is smaller
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origin = newImgData(scaledSize + 100)
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result, err = processAvatarImage(origin, 0)
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assert.NoError(t, err)
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assert.Less(t, len(result), len(origin))
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// still use the origin image if the origin doesn't exceed the max-origin-size
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origin = newImgData(scaledSize + 100)
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result, err = processAvatarImage(origin, 262144)
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assert.NoError(t, err)
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assert.Equal(t, origin, result)
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// allow to use known image format (eg: webp) if it is small enough
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origin, err = os.ReadFile("testdata/animated.webp")
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assert.NoError(t, err)
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result, err = processAvatarImage(origin, 262144)
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assert.NoError(t, err)
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assert.Equal(t, origin, result)
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// do not support unknown image formats, eg: SVG may contain embedded JS
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origin = []byte("<svg></svg>")
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_, err = processAvatarImage(origin, 262144)
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assert.ErrorContains(t, err, "image: unknown format")
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// make sure the canvas size limit works
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setting.Avatar.MaxWidth = 5
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setting.Avatar.MaxHeight = 5
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origin = newImgData(10)
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_, err = processAvatarImage(origin, 262144)
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assert.ErrorContains(t, err, "image width is too large: 10 > 5")
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}
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func BenchmarkRandomImage(b *testing.B) {
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b.Run("size-48", func(b *testing.B) {
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for b.Loop() {
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// BenchmarkRandomImage/size-48-12 49549 22899 ns/op
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RandomImageWithSize(48, []byte("test-content"))
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}
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})
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b.Run("size-96", func(b *testing.B) {
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for b.Loop() {
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// BenchmarkRandomImage/size-96-12 13816 88187 ns/op
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RandomImageWithSize(96, []byte("test-content"))
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}
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})
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}
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@@ -0,0 +1,28 @@
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// Copyright 2023 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package avatar
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import (
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"crypto/sha256"
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"encoding/hex"
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"strconv"
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)
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// HashAvatar will generate a unique string, which ensures that when there's a
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// different unique ID while the data is the same, it will generate a different
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// output. It will generate the output according to:
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// HEX(HASH(uniqueID || - || data))
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// The hash being used is SHA256.
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// The sole purpose of the unique ID is to generate a distinct hash Such that
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// two unique IDs with the same data will have a different hash output.
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// The "-" byte is important to ensure that data cannot be modified such that
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// the first byte is a number, which could lead to a "collision" with the hash
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// of another unique ID.
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func HashAvatar(uniqueID int64, data []byte) string {
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h := sha256.New()
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h.Write([]byte(strconv.FormatInt(uniqueID, 10)))
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h.Write([]byte{'-'})
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h.Write(data)
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return hex.EncodeToString(h.Sum(nil))
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}
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@@ -0,0 +1,26 @@
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// Copyright 2023 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package avatar_test
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import (
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"bytes"
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"image"
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"image/png"
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"testing"
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"gitea.dev/modules/avatar"
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"github.com/stretchr/testify/assert"
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)
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func Test_HashAvatar(t *testing.T) {
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myImage := image.NewRGBA(image.Rect(0, 0, 32, 32))
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var buff bytes.Buffer
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png.Encode(&buff, myImage)
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assert.Equal(t, "9ddb5bac41d57e72aa876321d0c09d71090c05f94bc625303801be2f3240d2cb", avatar.HashAvatar(1, buff.Bytes()))
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assert.Equal(t, "9a5d44e5d637b9582a976676e8f3de1dccd877c2fe3e66ca3fab1629f2f47609", avatar.HashAvatar(8, buff.Bytes()))
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assert.Equal(t, "ed7399158672088770de6f5211ce15528ebd675e92fc4fc060c025f4b2794ccb", avatar.HashAvatar(1024, buff.Bytes()))
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assert.Equal(t, "161178642c7d59eb25a61dddced5e6b66eae1c70880d5f148b1b497b767e72d9", avatar.HashAvatar(1024, []byte{}))
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}
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@@ -0,0 +1,717 @@
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// Copyright 2021 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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// Copied and modified from https://github.com/issue9/identicon/ (MIT License)
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package identicon
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import "image"
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var (
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// the blocks can appear in center, these blocks can be more beautiful
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centerBlocks = []blockFunc{b0, b1, b2, b3, b19, b26, b27}
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// all blocks
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blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19, b20, b21, b22, b23, b24, b25, b26, b27}
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)
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type blockFunc func(img *image.Paletted, x, y, size, angle int)
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// draw a polygon by points, and the polygon is rotated by angle.
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func drawBlock(img *image.Paletted, x, y, size, angle int, points []int) {
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if angle != 0 {
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m := size / 2
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rotate(points, m, m, angle)
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}
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for i := range size {
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for j := range size {
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if pointInPolygon(i, j, points) {
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img.SetColorIndex(x+i, y+j, 1)
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}
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}
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}
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}
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// blank
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//
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// --------
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// | |
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// | |
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// | |
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// --------
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func b0(img *image.Paletted, x, y, size, angle int) {}
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// full-filled
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//
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// --------
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// |######|
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// |######|
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// |######|
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// --------
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func b1(img *image.Paletted, x, y, size, angle int) {
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for i := x; i < x+size; i++ {
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for j := y; j < y+size; j++ {
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img.SetColorIndex(i, j, 1)
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}
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}
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}
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// a small block
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//
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// ----------
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// | |
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// | #### |
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// | #### |
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// | |
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// ----------
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func b2(img *image.Paletted, x, y, size, angle int) {
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l := size / 4
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x += l
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y += l
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for i := x; i < x+2*l; i++ {
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for j := y; j < y+2*l; j++ {
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img.SetColorIndex(i, j, 1)
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}
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}
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}
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// diamond
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//
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// ---------
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// | # |
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// | ### |
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// | ##### |
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// |#######|
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// | ##### |
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// | ### |
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// | # |
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// ---------
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func b3(img *image.Paletted, x, y, size, angle int) {
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m := size / 2
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drawBlock(img, x, y, size, 0, []int{
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m, 0,
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size, m,
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m, size,
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0, m,
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m, 0,
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})
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}
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// b4
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//
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// -------
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// |#####|
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// |#### |
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// |### |
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// |## |
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// |# |
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// |------
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func b4(img *image.Paletted, x, y, size, angle int) {
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drawBlock(img, x, y, size, angle, []int{
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0, 0,
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size, 0,
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0, size,
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0, 0,
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})
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}
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// b5
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//
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// ---------
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// | # |
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||||
// | ### |
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// | ##### |
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// |#######|
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func b5(img *image.Paletted, x, y, size, angle int) {
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m := size / 2
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drawBlock(img, x, y, size, angle, []int{
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m, 0,
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size, size,
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0, size,
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m, 0,
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})
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}
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// b6
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//
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// --------
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// |### |
|
||||
// |### |
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||||
// |### |
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||||
// --------
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func b6(img *image.Paletted, x, y, size, angle int) {
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m := size / 2
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drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
m, 0,
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||||
m, size,
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||||
0, size,
|
||||
0, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b7 italic cone
|
||||
//
|
||||
// ---------
|
||||
// | # |
|
||||
// | ## |
|
||||
// | #####|
|
||||
// | ####|
|
||||
// |--------
|
||||
func b7(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
size, m,
|
||||
size, size,
|
||||
m, size,
|
||||
0, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b8 three small triangles
|
||||
//
|
||||
// -----------
|
||||
// | # |
|
||||
// | ### |
|
||||
// | ##### |
|
||||
// | # # |
|
||||
// | ### ### |
|
||||
// |#########|
|
||||
// -----------
|
||||
func b8(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
mm := m / 2
|
||||
|
||||
// top
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
m, 0,
|
||||
3 * mm, m,
|
||||
mm, m,
|
||||
m, 0,
|
||||
})
|
||||
|
||||
// bottom left
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
mm, m,
|
||||
m, size,
|
||||
0, size,
|
||||
mm, m,
|
||||
})
|
||||
|
||||
// bottom right
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
3 * mm, m,
|
||||
size, size,
|
||||
m, size,
|
||||
3 * mm, m,
|
||||
})
|
||||
}
|
||||
|
||||
// b9 italic triangle
|
||||
//
|
||||
// ---------
|
||||
// |# |
|
||||
// | #### |
|
||||
// | #####|
|
||||
// | #### |
|
||||
// | # |
|
||||
// ---------
|
||||
func b9(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
size, m,
|
||||
m, size,
|
||||
0, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b10
|
||||
//
|
||||
// ----------
|
||||
// | ####|
|
||||
// | ### |
|
||||
// | ## |
|
||||
// | # |
|
||||
// |#### |
|
||||
// |### |
|
||||
// |## |
|
||||
// |# |
|
||||
// ----------
|
||||
func b10(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
m, 0,
|
||||
size, 0,
|
||||
m, m,
|
||||
m, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, m,
|
||||
m, m,
|
||||
0, size,
|
||||
0, m,
|
||||
})
|
||||
}
|
||||
|
||||
// b11
|
||||
//
|
||||
// ----------
|
||||
// |#### |
|
||||
// |#### |
|
||||
// |#### |
|
||||
// | |
|
||||
// | |
|
||||
// ----------
|
||||
func b11(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
m, 0,
|
||||
m, m,
|
||||
0, m,
|
||||
0, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b12
|
||||
//
|
||||
// -----------
|
||||
// | |
|
||||
// | |
|
||||
// |#########|
|
||||
// | ##### |
|
||||
// | # |
|
||||
// -----------
|
||||
func b12(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, m,
|
||||
size, m,
|
||||
m, size,
|
||||
0, m,
|
||||
})
|
||||
}
|
||||
|
||||
// b13
|
||||
//
|
||||
// -----------
|
||||
// | |
|
||||
// | |
|
||||
// | # |
|
||||
// | ##### |
|
||||
// |#########|
|
||||
// -----------
|
||||
func b13(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
m, m,
|
||||
size, size,
|
||||
0, size,
|
||||
m, m,
|
||||
})
|
||||
}
|
||||
|
||||
// b14
|
||||
//
|
||||
// ---------
|
||||
// | # |
|
||||
// | ### |
|
||||
// |#### |
|
||||
// | |
|
||||
// | |
|
||||
// ---------
|
||||
func b14(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
m, 0,
|
||||
m, m,
|
||||
0, m,
|
||||
m, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b15
|
||||
//
|
||||
// ----------
|
||||
// |##### |
|
||||
// |### |
|
||||
// |# |
|
||||
// | |
|
||||
// | |
|
||||
// ----------
|
||||
func b15(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
m, 0,
|
||||
0, m,
|
||||
0, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b16
|
||||
//
|
||||
// ---------
|
||||
// | # |
|
||||
// | ##### |
|
||||
// |#######|
|
||||
// | # |
|
||||
// | ##### |
|
||||
// |#######|
|
||||
// ---------
|
||||
func b16(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
m, 0,
|
||||
size, m,
|
||||
0, m,
|
||||
m, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
m, m,
|
||||
size, size,
|
||||
0, size,
|
||||
m, m,
|
||||
})
|
||||
}
|
||||
|
||||
// b17
|
||||
//
|
||||
// ----------
|
||||
// |##### |
|
||||
// |### |
|
||||
// |# |
|
||||
// | ##|
|
||||
// | ##|
|
||||
// ----------
|
||||
func b17(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
m, 0,
|
||||
0, m,
|
||||
0, 0,
|
||||
})
|
||||
|
||||
quarter := size / 4
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
size - quarter, size - quarter,
|
||||
size, size - quarter,
|
||||
size, size,
|
||||
size - quarter, size,
|
||||
size - quarter, size - quarter,
|
||||
})
|
||||
}
|
||||
|
||||
// b18
|
||||
//
|
||||
// ----------
|
||||
// |##### |
|
||||
// |#### |
|
||||
// |### |
|
||||
// |## |
|
||||
// |# |
|
||||
// ----------
|
||||
func b18(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
m, 0,
|
||||
0, size,
|
||||
0, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b19
|
||||
//
|
||||
// ----------
|
||||
// |########|
|
||||
// |### ###|
|
||||
// |# #|
|
||||
// |### ###|
|
||||
// |########|
|
||||
// ----------
|
||||
func b19(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
m, 0,
|
||||
0, m,
|
||||
0, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
m, 0,
|
||||
size, 0,
|
||||
size, m,
|
||||
m, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
size, m,
|
||||
size, size,
|
||||
m, size,
|
||||
size, m,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, m,
|
||||
m, size,
|
||||
0, size,
|
||||
0, m,
|
||||
})
|
||||
}
|
||||
|
||||
// b20
|
||||
//
|
||||
// ----------
|
||||
// | ## |
|
||||
// |### |
|
||||
// |## |
|
||||
// |## |
|
||||
// |# |
|
||||
// ----------
|
||||
func b20(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
q := size / 4
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q, 0,
|
||||
0, size,
|
||||
0, m,
|
||||
q, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b21
|
||||
//
|
||||
// ----------
|
||||
// | #### |
|
||||
// |## #####|
|
||||
// |## ##|
|
||||
// |## |
|
||||
// |# |
|
||||
// ----------
|
||||
func b21(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
q := size / 4
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q, 0,
|
||||
0, size,
|
||||
0, m,
|
||||
q, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q, 0,
|
||||
size, q,
|
||||
size, m,
|
||||
q, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b22
|
||||
//
|
||||
// ----------
|
||||
// | #### |
|
||||
// |## ### |
|
||||
// |## ##|
|
||||
// |## ##|
|
||||
// |# #|
|
||||
// ----------
|
||||
func b22(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
q := size / 4
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q, 0,
|
||||
0, size,
|
||||
0, m,
|
||||
q, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q, 0,
|
||||
size, q,
|
||||
size, size,
|
||||
q, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b23
|
||||
//
|
||||
// ----------
|
||||
// | #######|
|
||||
// |### #|
|
||||
// |## |
|
||||
// |## |
|
||||
// |# |
|
||||
// ----------
|
||||
func b23(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
q := size / 4
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q, 0,
|
||||
0, size,
|
||||
0, m,
|
||||
q, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q, 0,
|
||||
size, 0,
|
||||
size, q,
|
||||
q, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b24
|
||||
//
|
||||
// ----------
|
||||
// | ## ###|
|
||||
// |### ###|
|
||||
// |## ## |
|
||||
// |## ## |
|
||||
// |# # |
|
||||
// ----------
|
||||
func b24(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
q := size / 4
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q, 0,
|
||||
0, size,
|
||||
0, m,
|
||||
q, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
m, 0,
|
||||
size, 0,
|
||||
m, size,
|
||||
m, 0,
|
||||
})
|
||||
}
|
||||
|
||||
// b25
|
||||
//
|
||||
// ----------
|
||||
// |# #|
|
||||
// |## ###|
|
||||
// |## ## |
|
||||
// |###### |
|
||||
// |#### |
|
||||
// ----------
|
||||
func b25(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
q := size / 4
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
0, size,
|
||||
q, size,
|
||||
0, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, m,
|
||||
size, 0,
|
||||
q, size,
|
||||
0, m,
|
||||
})
|
||||
}
|
||||
|
||||
// b26
|
||||
//
|
||||
// ----------
|
||||
// |# #|
|
||||
// |### ###|
|
||||
// | #### |
|
||||
// |### ###|
|
||||
// |# #|
|
||||
// ----------
|
||||
func b26(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
q := size / 4
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
m, q,
|
||||
q, m,
|
||||
0, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
size, 0,
|
||||
m + q, m,
|
||||
m, q,
|
||||
size, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
size, size,
|
||||
m, m + q,
|
||||
q + m, m,
|
||||
size, size,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, size,
|
||||
q, m,
|
||||
m, q + m,
|
||||
0, size,
|
||||
})
|
||||
}
|
||||
|
||||
// b27
|
||||
//
|
||||
// ----------
|
||||
// |########|
|
||||
// |## ###|
|
||||
// |# #|
|
||||
// |### ##|
|
||||
// |########|
|
||||
// ----------
|
||||
func b27(img *image.Paletted, x, y, size, angle int) {
|
||||
m := size / 2
|
||||
q := size / 4
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, 0,
|
||||
size, 0,
|
||||
0, q,
|
||||
0, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
q + m, 0,
|
||||
size, 0,
|
||||
size, size,
|
||||
q + m, 0,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
size, q + m,
|
||||
size, size,
|
||||
0, size,
|
||||
size, q + m,
|
||||
})
|
||||
|
||||
drawBlock(img, x, y, size, angle, []int{
|
||||
0, size,
|
||||
0, 0,
|
||||
q, size,
|
||||
0, size,
|
||||
})
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
// Copyright 2021 The Gitea Authors. All rights reserved.
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
package identicon
|
||||
|
||||
import "image/color"
|
||||
|
||||
// DarkColors are dark colors for avatar blocks, they come from image/color/palette.WebSafe, and light colors (0xff) are removed
|
||||
var DarkColors = []color.Color{
|
||||
color.RGBA{0x00, 0x00, 0x33, 0xff},
|
||||
color.RGBA{0x00, 0x00, 0x66, 0xff},
|
||||
color.RGBA{0x00, 0x00, 0x99, 0xff},
|
||||
color.RGBA{0x00, 0x00, 0xcc, 0xff},
|
||||
color.RGBA{0x00, 0x33, 0x00, 0xff},
|
||||
color.RGBA{0x00, 0x33, 0x33, 0xff},
|
||||
color.RGBA{0x00, 0x33, 0x66, 0xff},
|
||||
color.RGBA{0x00, 0x33, 0x99, 0xff},
|
||||
color.RGBA{0x00, 0x33, 0xcc, 0xff},
|
||||
color.RGBA{0x00, 0x66, 0x00, 0xff},
|
||||
color.RGBA{0x00, 0x66, 0x33, 0xff},
|
||||
color.RGBA{0x00, 0x66, 0x66, 0xff},
|
||||
color.RGBA{0x00, 0x66, 0x99, 0xff},
|
||||
color.RGBA{0x00, 0x66, 0xcc, 0xff},
|
||||
color.RGBA{0x00, 0x99, 0x00, 0xff},
|
||||
color.RGBA{0x00, 0x99, 0x33, 0xff},
|
||||
color.RGBA{0x00, 0x99, 0x66, 0xff},
|
||||
color.RGBA{0x00, 0x99, 0x99, 0xff},
|
||||
color.RGBA{0x00, 0x99, 0xcc, 0xff},
|
||||
color.RGBA{0x00, 0xcc, 0x00, 0xff},
|
||||
color.RGBA{0x00, 0xcc, 0x33, 0xff},
|
||||
color.RGBA{0x00, 0xcc, 0x66, 0xff},
|
||||
color.RGBA{0x00, 0xcc, 0x99, 0xff},
|
||||
color.RGBA{0x00, 0xcc, 0xcc, 0xff},
|
||||
color.RGBA{0x33, 0x00, 0x00, 0xff},
|
||||
color.RGBA{0x33, 0x00, 0x33, 0xff},
|
||||
color.RGBA{0x33, 0x00, 0x66, 0xff},
|
||||
color.RGBA{0x33, 0x00, 0x99, 0xff},
|
||||
color.RGBA{0x33, 0x00, 0xcc, 0xff},
|
||||
color.RGBA{0x33, 0x33, 0x00, 0xff},
|
||||
color.RGBA{0x33, 0x33, 0x33, 0xff},
|
||||
color.RGBA{0x33, 0x33, 0x66, 0xff},
|
||||
color.RGBA{0x33, 0x33, 0x99, 0xff},
|
||||
color.RGBA{0x33, 0x33, 0xcc, 0xff},
|
||||
color.RGBA{0x33, 0x66, 0x00, 0xff},
|
||||
color.RGBA{0x33, 0x66, 0x33, 0xff},
|
||||
color.RGBA{0x33, 0x66, 0x66, 0xff},
|
||||
color.RGBA{0x33, 0x66, 0x99, 0xff},
|
||||
color.RGBA{0x33, 0x66, 0xcc, 0xff},
|
||||
color.RGBA{0x33, 0x99, 0x00, 0xff},
|
||||
color.RGBA{0x33, 0x99, 0x33, 0xff},
|
||||
color.RGBA{0x33, 0x99, 0x66, 0xff},
|
||||
color.RGBA{0x33, 0x99, 0x99, 0xff},
|
||||
color.RGBA{0x33, 0x99, 0xcc, 0xff},
|
||||
color.RGBA{0x33, 0xcc, 0x00, 0xff},
|
||||
color.RGBA{0x33, 0xcc, 0x33, 0xff},
|
||||
color.RGBA{0x33, 0xcc, 0x66, 0xff},
|
||||
color.RGBA{0x33, 0xcc, 0x99, 0xff},
|
||||
color.RGBA{0x33, 0xcc, 0xcc, 0xff},
|
||||
color.RGBA{0x66, 0x00, 0x00, 0xff},
|
||||
color.RGBA{0x66, 0x00, 0x33, 0xff},
|
||||
color.RGBA{0x66, 0x00, 0x66, 0xff},
|
||||
color.RGBA{0x66, 0x00, 0x99, 0xff},
|
||||
color.RGBA{0x66, 0x00, 0xcc, 0xff},
|
||||
color.RGBA{0x66, 0x33, 0x00, 0xff},
|
||||
color.RGBA{0x66, 0x33, 0x33, 0xff},
|
||||
color.RGBA{0x66, 0x33, 0x66, 0xff},
|
||||
color.RGBA{0x66, 0x33, 0x99, 0xff},
|
||||
color.RGBA{0x66, 0x33, 0xcc, 0xff},
|
||||
color.RGBA{0x66, 0x66, 0x00, 0xff},
|
||||
color.RGBA{0x66, 0x66, 0x33, 0xff},
|
||||
color.RGBA{0x66, 0x66, 0x66, 0xff},
|
||||
color.RGBA{0x66, 0x66, 0x99, 0xff},
|
||||
color.RGBA{0x66, 0x66, 0xcc, 0xff},
|
||||
color.RGBA{0x66, 0x99, 0x00, 0xff},
|
||||
color.RGBA{0x66, 0x99, 0x33, 0xff},
|
||||
color.RGBA{0x66, 0x99, 0x66, 0xff},
|
||||
color.RGBA{0x66, 0x99, 0x99, 0xff},
|
||||
color.RGBA{0x66, 0x99, 0xcc, 0xff},
|
||||
color.RGBA{0x66, 0xcc, 0x00, 0xff},
|
||||
color.RGBA{0x66, 0xcc, 0x33, 0xff},
|
||||
color.RGBA{0x66, 0xcc, 0x66, 0xff},
|
||||
color.RGBA{0x66, 0xcc, 0x99, 0xff},
|
||||
color.RGBA{0x66, 0xcc, 0xcc, 0xff},
|
||||
color.RGBA{0x99, 0x00, 0x00, 0xff},
|
||||
color.RGBA{0x99, 0x00, 0x33, 0xff},
|
||||
color.RGBA{0x99, 0x00, 0x66, 0xff},
|
||||
color.RGBA{0x99, 0x00, 0x99, 0xff},
|
||||
color.RGBA{0x99, 0x00, 0xcc, 0xff},
|
||||
color.RGBA{0x99, 0x33, 0x00, 0xff},
|
||||
color.RGBA{0x99, 0x33, 0x33, 0xff},
|
||||
color.RGBA{0x99, 0x33, 0x66, 0xff},
|
||||
color.RGBA{0x99, 0x33, 0x99, 0xff},
|
||||
color.RGBA{0x99, 0x33, 0xcc, 0xff},
|
||||
color.RGBA{0x99, 0x66, 0x00, 0xff},
|
||||
color.RGBA{0x99, 0x66, 0x33, 0xff},
|
||||
color.RGBA{0x99, 0x66, 0x66, 0xff},
|
||||
color.RGBA{0x99, 0x66, 0x99, 0xff},
|
||||
color.RGBA{0x99, 0x66, 0xcc, 0xff},
|
||||
color.RGBA{0x99, 0x99, 0x00, 0xff},
|
||||
color.RGBA{0x99, 0x99, 0x33, 0xff},
|
||||
color.RGBA{0x99, 0x99, 0x66, 0xff},
|
||||
color.RGBA{0x99, 0x99, 0x99, 0xff},
|
||||
color.RGBA{0x99, 0x99, 0xcc, 0xff},
|
||||
color.RGBA{0x99, 0xcc, 0x00, 0xff},
|
||||
color.RGBA{0x99, 0xcc, 0x33, 0xff},
|
||||
color.RGBA{0x99, 0xcc, 0x66, 0xff},
|
||||
color.RGBA{0x99, 0xcc, 0x99, 0xff},
|
||||
color.RGBA{0x99, 0xcc, 0xcc, 0xff},
|
||||
color.RGBA{0xcc, 0x00, 0x00, 0xff},
|
||||
color.RGBA{0xcc, 0x00, 0x33, 0xff},
|
||||
color.RGBA{0xcc, 0x00, 0x66, 0xff},
|
||||
color.RGBA{0xcc, 0x00, 0x99, 0xff},
|
||||
color.RGBA{0xcc, 0x00, 0xcc, 0xff},
|
||||
color.RGBA{0xcc, 0x33, 0x00, 0xff},
|
||||
color.RGBA{0xcc, 0x33, 0x33, 0xff},
|
||||
color.RGBA{0xcc, 0x33, 0x66, 0xff},
|
||||
color.RGBA{0xcc, 0x33, 0x99, 0xff},
|
||||
color.RGBA{0xcc, 0x33, 0xcc, 0xff},
|
||||
color.RGBA{0xcc, 0x66, 0x00, 0xff},
|
||||
color.RGBA{0xcc, 0x66, 0x33, 0xff},
|
||||
color.RGBA{0xcc, 0x66, 0x66, 0xff},
|
||||
color.RGBA{0xcc, 0x66, 0x99, 0xff},
|
||||
color.RGBA{0xcc, 0x66, 0xcc, 0xff},
|
||||
color.RGBA{0xcc, 0x99, 0x00, 0xff},
|
||||
color.RGBA{0xcc, 0x99, 0x33, 0xff},
|
||||
color.RGBA{0xcc, 0x99, 0x66, 0xff},
|
||||
color.RGBA{0xcc, 0x99, 0x99, 0xff},
|
||||
color.RGBA{0xcc, 0x99, 0xcc, 0xff},
|
||||
color.RGBA{0xcc, 0xcc, 0x00, 0xff},
|
||||
color.RGBA{0xcc, 0xcc, 0x33, 0xff},
|
||||
color.RGBA{0xcc, 0xcc, 0x66, 0xff},
|
||||
color.RGBA{0xcc, 0xcc, 0x99, 0xff},
|
||||
color.RGBA{0xcc, 0xcc, 0xcc, 0xff},
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
// Copyright 2021 The Gitea Authors. All rights reserved.
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// Copied and modified from https://github.com/issue9/identicon/ (MIT License)
|
||||
// Generate pseudo-random avatars by IP, E-mail, etc.
|
||||
|
||||
package identicon
|
||||
|
||||
import (
|
||||
"crypto/sha256"
|
||||
"image"
|
||||
"image/color"
|
||||
)
|
||||
|
||||
const (
|
||||
minImageSize = 16
|
||||
maxImageSize = 2048
|
||||
)
|
||||
|
||||
// Identicon is used to generate pseudo-random avatars
|
||||
type Identicon struct {
|
||||
foreColors []color.Color
|
||||
backColor color.Color
|
||||
size int
|
||||
rect image.Rectangle
|
||||
}
|
||||
|
||||
// New returns an Identicon struct.
|
||||
// Only one foreground color will be picked randomly for one image.
|
||||
func New(size int, backColor color.Color, foreColors []color.Color) *Identicon {
|
||||
size = max(size, minImageSize)
|
||||
size = min(size, maxImageSize)
|
||||
return &Identicon{
|
||||
foreColors: foreColors,
|
||||
backColor: backColor,
|
||||
size: size,
|
||||
rect: image.Rect(0, 0, size, size),
|
||||
}
|
||||
}
|
||||
|
||||
// Make generates an avatar by data
|
||||
func (i *Identicon) Make(data []byte) image.Image {
|
||||
h := sha256.New()
|
||||
h.Write(data)
|
||||
sum := h.Sum(nil)
|
||||
|
||||
b1 := int(sum[0]+sum[1]+sum[2]) % len(blocks)
|
||||
b2 := int(sum[3]+sum[4]+sum[5]) % len(blocks)
|
||||
c := int(sum[6]+sum[7]+sum[8]) % len(centerBlocks)
|
||||
b1Angle := int(sum[9]+sum[10]) % 4
|
||||
b2Angle := int(sum[11]+sum[12]) % 4
|
||||
foreColor := int(sum[11]+sum[12]+sum[15]) % len(i.foreColors)
|
||||
|
||||
return i.render(c, b1, b2, b1Angle, b2Angle, foreColor)
|
||||
}
|
||||
|
||||
func (i *Identicon) render(c, b1, b2, b1Angle, b2Angle, foreColor int) image.Image {
|
||||
p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[foreColor]})
|
||||
drawBlocks(p, i.size, centerBlocks[c], blocks[b1], blocks[b2], b1Angle, b2Angle)
|
||||
return p
|
||||
}
|
||||
|
||||
/*
|
||||
# Algorithm
|
||||
|
||||
Origin: An image is split into 9 areas
|
||||
|
||||
```
|
||||
-------------
|
||||
| 1 | 2 | 3 |
|
||||
-------------
|
||||
| 4 | 5 | 6 |
|
||||
-------------
|
||||
| 7 | 8 | 9 |
|
||||
-------------
|
||||
```
|
||||
|
||||
Area 1/3/9/7 use a 90-degree rotating pattern.
|
||||
Area 1/3/9/7 use another 90-degree rotating pattern.
|
||||
Area 5 uses a random pattern.
|
||||
|
||||
The Patched Fix: make the image left-right mirrored to get rid of something like "swastika"
|
||||
*/
|
||||
|
||||
// draw blocks to the paletted
|
||||
// c: the block drawer for the center block
|
||||
// b1,b2: the block drawers for other blocks (around the center block)
|
||||
// b1Angle,b2Angle: the angle for the rotation of b1/b2
|
||||
func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, b1Angle, b2Angle int) {
|
||||
nextAngle := func(a int) int {
|
||||
return (a + 1) % 4
|
||||
}
|
||||
|
||||
padding := (size % 3) / 2 // in cased the size can not be aligned by 3 blocks.
|
||||
|
||||
blockSize := size / 3
|
||||
twoBlockSize := 2 * blockSize
|
||||
|
||||
// center
|
||||
c(p, blockSize+padding, blockSize+padding, blockSize, 0)
|
||||
|
||||
// left top (1)
|
||||
b1(p, 0+padding, 0+padding, blockSize, b1Angle)
|
||||
// center top (2)
|
||||
b2(p, blockSize+padding, 0+padding, blockSize, b2Angle)
|
||||
|
||||
b1Angle = nextAngle(b1Angle)
|
||||
b2Angle = nextAngle(b2Angle)
|
||||
// right top (3)
|
||||
// b1(p, twoBlockSize+padding, 0+padding, blockSize, b1Angle)
|
||||
// right middle (6)
|
||||
// b2(p, twoBlockSize+padding, blockSize+padding, blockSize, b2Angle)
|
||||
|
||||
b1Angle = nextAngle(b1Angle)
|
||||
b2Angle = nextAngle(b2Angle)
|
||||
// right bottom (9)
|
||||
// b1(p, twoBlockSize+padding, twoBlockSize+padding, blockSize, b1Angle)
|
||||
// center bottom (8)
|
||||
b2(p, blockSize+padding, twoBlockSize+padding, blockSize, b2Angle)
|
||||
|
||||
b1Angle = nextAngle(b1Angle)
|
||||
b2Angle = nextAngle(b2Angle)
|
||||
// lef bottom (7)
|
||||
b1(p, 0+padding, twoBlockSize+padding, blockSize, b1Angle)
|
||||
// left middle (4)
|
||||
b2(p, 0+padding, blockSize+padding, blockSize, b2Angle)
|
||||
|
||||
// then we make it left-right mirror, so we didn't draw 3/6/9 before
|
||||
for x := 0; x < size/2; x++ {
|
||||
for y := range size {
|
||||
p.SetColorIndex(size-x, y, p.ColorIndexAt(x, y))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
// Copyright 2021 The Gitea Authors. All rights reserved.
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
//go:build test_avatar_identicon
|
||||
|
||||
package identicon
|
||||
|
||||
import (
|
||||
"image/color"
|
||||
"image/png"
|
||||
"os"
|
||||
"strconv"
|
||||
"testing"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
func TestGenerate(t *testing.T) {
|
||||
dir, _ := os.Getwd()
|
||||
dir = dir + "/testdata"
|
||||
if st, err := os.Stat(dir); err != nil || !st.IsDir() {
|
||||
t.Errorf("can not save generated images to %s", dir)
|
||||
}
|
||||
|
||||
backColor := color.White
|
||||
imgMaker, err := New(64, backColor, DarkColors)
|
||||
assert.NoError(t, err)
|
||||
for i := 0; i < 100; i++ {
|
||||
s := strconv.Itoa(i)
|
||||
img := imgMaker.Make([]byte(s))
|
||||
|
||||
f, err := os.Create(dir + "/" + s + ".png")
|
||||
if !assert.NoError(t, err) {
|
||||
continue
|
||||
}
|
||||
defer f.Close()
|
||||
err = png.Encode(f, img)
|
||||
assert.NoError(t, err)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
// Copyright 2021 The Gitea Authors. All rights reserved.
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// Copied and modified from https://github.com/issue9/identicon/ (MIT License)
|
||||
|
||||
package identicon
|
||||
|
||||
var (
|
||||
// cos(0),cos(90),cos(180),cos(270)
|
||||
cos = []int{1, 0, -1, 0}
|
||||
|
||||
// sin(0),sin(90),sin(180),sin(270)
|
||||
sin = []int{0, 1, 0, -1}
|
||||
)
|
||||
|
||||
// rotate the points by center point (x,y)
|
||||
// angle: [0,1,2,3] means [0,90,180,270] degree
|
||||
func rotate(points []int, x, y, angle int) {
|
||||
// the angle is only used internally, and it has been guaranteed to be 0/1/2/3, so we do not check it again
|
||||
for i := 0; i < len(points); i += 2 {
|
||||
px, py := points[i]-x, points[i+1]-y
|
||||
points[i] = px*cos[angle] - py*sin[angle] + x
|
||||
points[i+1] = px*sin[angle] + py*cos[angle] + y
|
||||
}
|
||||
}
|
||||
|
||||
// check whether the point is inside the polygon (defined by the points)
|
||||
// the first and the last point must be the same
|
||||
func pointInPolygon(x, y int, polygonPoints []int) bool {
|
||||
if len(polygonPoints) < 8 { // a valid polygon must have more than 2 points
|
||||
return false
|
||||
}
|
||||
|
||||
// reference: nonzero winding rule, https://en.wikipedia.org/wiki/Nonzero-rule
|
||||
// split the plane into two by the check point horizontally:
|
||||
// y>0,includes (x>0 && y==0)
|
||||
// y<0,includes (x<0 && y==0)
|
||||
//
|
||||
// then scan every point in the polygon.
|
||||
//
|
||||
// if current point and previous point are in different planes (eg: curY>0 && prevY<0),
|
||||
// check the clock-direction from previous point to current point (use check point as origin).
|
||||
// if the direction is clockwise, then r++, otherwise then r--
|
||||
// finally, if 2==abs(r), then the check point is inside the polygon
|
||||
|
||||
r := 0
|
||||
prevX, prevY := polygonPoints[0], polygonPoints[1]
|
||||
prev := (prevY > y) || ((prevX > x) && (prevY == y))
|
||||
for i := 2; i < len(polygonPoints); i += 2 {
|
||||
currX, currY := polygonPoints[i], polygonPoints[i+1]
|
||||
curr := (currY > y) || ((currX > x) && (currY == y))
|
||||
|
||||
if curr == prev {
|
||||
prevX, prevY = currX, currY
|
||||
continue
|
||||
}
|
||||
|
||||
if mul := (prevX-x)*(currY-y) - (currX-x)*(prevY-y); mul >= 0 {
|
||||
r++
|
||||
} else { // mul < 0
|
||||
r--
|
||||
}
|
||||
prevX, prevY = currX, currY
|
||||
prev = curr
|
||||
}
|
||||
|
||||
return r == 2 || r == -2
|
||||
}
|
||||
BIN
Binary file not shown.
|
After Width: | Height: | Size: 4.8 KiB |
Vendored
BIN
Binary file not shown.
|
After Width: | Height: | Size: 521 B |
Vendored
BIN
Binary file not shown.
|
After Width: | Height: | Size: 159 B |
Reference in New Issue
Block a user