初始提交: Gitea 项目代码
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// Copyright 2017 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package util
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import (
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"bytes"
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"crypto/rand"
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"encoding/hex"
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"fmt"
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"math/big"
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rand2 "math/rand/v2"
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"slices"
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"strconv"
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"strings"
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"sync"
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"gitea.dev/modules/container"
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"golang.org/x/text/cases"
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"golang.org/x/text/language"
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)
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// IsEmptyString checks if the provided string is empty
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func IsEmptyString(s string) bool {
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return len(strings.TrimSpace(s)) == 0
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}
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// NormalizeEOL will convert Windows (CRLF) and Mac (CR) EOLs to UNIX (LF)
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func NormalizeEOL(input []byte) []byte {
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var right, left, pos int
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if right = bytes.IndexByte(input, '\r'); right == -1 {
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return input
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}
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length := len(input)
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tmp := make([]byte, length)
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// We know that left < length because otherwise right would be -1 from IndexByte.
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copy(tmp[pos:pos+right], input[left:left+right])
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pos += right
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tmp[pos] = '\n'
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left += right + 1
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pos++
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for left < length {
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if input[left] == '\n' {
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left++
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}
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right = bytes.IndexByte(input[left:], '\r')
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if right == -1 {
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copy(tmp[pos:], input[left:])
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pos += length - left
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break
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}
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copy(tmp[pos:pos+right], input[left:left+right])
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pos += right
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tmp[pos] = '\n'
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left += right + 1
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pos++
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}
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return tmp[:pos]
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}
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// CryptoRandomInt returns a crypto random integer between 0 and limit, inclusive
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func CryptoRandomInt(limit int64) int64 {
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rInt, err := rand.Int(rand.Reader, big.NewInt(limit))
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if err != nil {
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panic(err) // this should never happen
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}
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return rInt.Int64()
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}
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// CryptoRandomString generates a crypto random alphanumerical string, each byte is generated by [0,61] range
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func CryptoRandomString(length int64) string {
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const alphanumericalChars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
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buf := make([]byte, length)
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limit := int64(len(alphanumericalChars))
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for i := range buf {
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num := CryptoRandomInt(limit)
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buf[i] = alphanumericalChars[num]
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}
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return string(buf)
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}
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// CryptoRandomBytes generates `length` crypto bytes
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// This differs from CryptoRandomString, as each byte in CryptoRandomString is generated by [0,61] range
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// This function generates totally random bytes, each byte is generated by [0,255] range
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func CryptoRandomBytes(length int64) []byte {
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buf := make([]byte, length)
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if _, err := rand.Read(buf); err != nil {
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panic(err) // this should never happen, "rand.Read" never fails
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}
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return buf
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}
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var chaCha8RandPool = sync.OnceValue(func() *sync.Pool {
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return &sync.Pool{
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New: func() any {
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seed := CryptoRandomBytes(32)
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return rand2.NewChaCha8([32]byte(seed))
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},
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}
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})
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func FastCryptoRandomBytes(length int) []byte {
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// ChaCha8 is about 20x times faster than system's crypto/rand.
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// It is suitable for UUIDs, session IDs, etc
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pool := chaCha8RandPool()
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chaCha8Rand := pool.Get().(*rand2.ChaCha8)
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defer pool.Put(chaCha8Rand)
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buf := make([]byte, length)
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_, _ = chaCha8Rand.Read(buf)
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return buf
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}
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func FastCryptoRandomHex(length int) string {
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buf := FastCryptoRandomBytes(length / 2)
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return hex.EncodeToString(buf)
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}
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// ToLowerASCII returns s with all ASCII letters mapped to their lower case.
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func ToLowerASCII(s string) string {
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b := []byte(s)
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for i, c := range b {
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if 'A' <= c && c <= 'Z' {
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b[i] += 'a' - 'A'
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}
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}
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return string(b)
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}
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// ToTitleCase returns s with all english words capitalized
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func ToTitleCase(s string) string {
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// `cases.Title` is not thread-safe, do not use global shared variable for it
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return cases.Title(language.English).String(s)
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}
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// ToTitleCaseNoLower returns s with all english words capitalized without lower-casing
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func ToTitleCaseNoLower(s string) string {
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// `cases.Title` is not thread-safe, do not use global shared variable for it
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return cases.Title(language.English, cases.NoLower).String(s)
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}
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// ToInt64 transform a given int into int64.
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func ToInt64(number any) (int64, error) {
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var value int64
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switch v := number.(type) {
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case int:
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value = int64(v)
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case int8:
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value = int64(v)
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case int16:
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value = int64(v)
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case int32:
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value = int64(v)
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case int64:
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value = v
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case uint:
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value = int64(v)
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case uint8:
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value = int64(v)
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case uint16:
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value = int64(v)
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case uint32:
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value = int64(v)
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case uint64:
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value = int64(v)
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case float32:
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value = int64(v)
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case float64:
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value = int64(v)
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case string:
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var err error
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if value, err = strconv.ParseInt(v, 10, 64); err != nil {
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return 0, err
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}
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default:
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return 0, fmt.Errorf("unable to convert %v to int64", number)
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}
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return value, nil
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}
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// ToFloat64 transform a given int into float64.
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func ToFloat64(number any) (float64, error) {
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var value float64
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switch v := number.(type) {
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case int:
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value = float64(v)
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case int8:
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value = float64(v)
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case int16:
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value = float64(v)
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case int32:
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value = float64(v)
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case int64:
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value = float64(v)
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case uint:
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value = float64(v)
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case uint8:
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value = float64(v)
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case uint16:
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value = float64(v)
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case uint32:
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value = float64(v)
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case uint64:
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value = float64(v)
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case float32:
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value = float64(v)
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case float64:
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value = v
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case string:
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var err error
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if value, err = strconv.ParseFloat(v, 64); err != nil {
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return 0, err
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}
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default:
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return 0, fmt.Errorf("unable to convert %v to float64", number)
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}
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return value, nil
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}
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// Iif is an "inline-if", it returns "trueVal" if "condition" is true, otherwise "falseVal"
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func Iif[T any](condition bool, trueVal, falseVal T) T {
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if condition {
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return trueVal
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}
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return falseVal
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}
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// IfZero returns "def" if "v" is a zero value, otherwise "v"
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func IfZero[T comparable](v, def T) T {
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var zero T
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if v == zero {
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return def
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}
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return v
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}
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func IfEmpty[T any](v, def []T) []T {
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if len(v) == 0 {
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return def
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}
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return v
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}
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// OptionalArg helps the "optional argument" in Golang:
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//
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// func foo(optArg ...int) { return OptionalArg(optArg) }
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// calling `foo()` gets zero value 0, calling `foo(100)` gets 100
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// func bar(optArg ...int) { return OptionalArg(optArg, 42) }
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// calling `bar()` gets default value 42, calling `bar(100)` gets 100
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//
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// Passing more than 1 item to `optArg` or `defaultValue` is undefined behavior.
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// At the moment only the first item is used.
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func OptionalArg[T any](optArg []T, defaultValue ...T) (ret T) {
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if len(optArg) >= 1 {
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return optArg[0]
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}
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if len(defaultValue) >= 1 {
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return defaultValue[0]
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}
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return ret
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}
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type EnumConst[T comparable] interface {
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EnumValues() []T
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}
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// EnumValue returns the value if it's in the enum const's values,
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// otherwise returns the first item of enums as default value.
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func EnumValue[T comparable](val EnumConst[T]) (ret T, valid bool) {
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enums := val.EnumValues()
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if slices.Contains(enums, val.(T)) {
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return val.(T), true
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}
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return enums[0], false
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}
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func NormalizeStringEOL(input string) string {
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// Since the content is from a form which is a textarea, the line endings are \r\n.
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// It's a standard behavior of HTML.
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// But in most cases, we only want "\n" for EOL
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// * Text files: use "\n" by default because "\r\n" sometimes doesn't work in POSIX
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// * Actions values: store them as "\n" like what GitHub does.
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// And users are unlikely to really need the "\r".
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// Other than this, we should respect the original content, even leading or trailing spaces.
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return UnsafeBytesToString(NormalizeEOL(UnsafeStringToBytes(input)))
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}
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func DiffSlice[T comparable](oldSlice, newSlice []T) (added, removed []T) {
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oldSet := container.SetOf(oldSlice...)
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newSet := container.SetOf(newSlice...)
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addedSet, removedSet := container.Set[T]{}, container.Set[T]{}
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for _, v := range newSlice {
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if !oldSet.Contains(v) && addedSet.Add(v) {
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added = append(added, v)
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}
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}
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for _, v := range oldSlice {
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if !newSet.Contains(v) && removedSet.Add(v) {
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removed = append(removed, v)
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}
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}
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return added, removed
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}
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